/remote-control for the Codex CLI
May 2026A yolo /remote-control built with /goal. It spins up a tiny server on the laptop, mints a fresh token and QR code, and lets you drive a Codex session from your phone.
Codex CLITypeScript
Demos · shipped in public
Short demos and prototypes from the last few months. More on X.
A yolo /remote-control built with /goal. It spins up a tiny server on the laptop, mints a fresh token and QR code, and lets you drive a Codex session from your phone.
Codex’s new /goal command running unattended. Set a one-line objective, walk away, come back to working games. The thread has notes on /goal resume and computer-use self-tests.
Found an open-source computer-use extension for Pi on X, had my agent audit it for security, then patched pi-gui to support it and added a built-in terminal. v0.1.0-beta.26.
From “beta is around the corner” to v0.1.0-beta and counting. Incremental polish on the way to a real release.
A Pi extension that lets the agent generate 3D worlds, wiring a creative tool straight into the agent loop.
Another step toward the Codex-app feel for Pi. Collapsible tool calls, an in-timeline diff viewer, and tighter session UX.
Built a Codex/Claude-style subagents flow for Pi in a few hours. Spawn parallel agents, message and wait on them, non-blocking orchestration.
Building the Codex-app experience for Pi. Native macOS chrome, multiple parallel sessions, a streaming timeline with inline diffs, slash commands, git worktree lifecycle.